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The Alliance needs a hero! Command an army of warriors, pilots, and artillary over the battlefields on Ackinaen, Eylea and Gha'adath to defeat the menace known as the Unath! In a futuristic world of strategy and real-time action you have responded to the call.
Alien races have been bitterly fighting for supremacy of their universe. An Alliance has formed between the lowly Lokob, the physically imposing Rag'ha and the technologically advanced Y'dray, in an attempt to stem the onslaught of the menacing Unath. The Unath are said to have invaded this star system in a quest to maintain supplies of a chemical which is the basis for their technology and is found in the bodies of all of the Alliance races. Needless to say, you don't want to be taken prisoner!
- Take the role as the esteemed "Commander of Armies" and take charge of your contingent. Colonel Verkkal (voice talents of Ian McNeice, famed for his role as Baron Harkonnen in Dune) is your trusted friend and Field Commander.
- Focus on military tactics instead of typical RTS features such as gathering, mining and building. Strategic combat thinking is needed to survive!
- Battle in Real-Time on 3 planets - Ackinaen, Eylea and Gha'adath - all with varying terrain and challenges over 25 missions. Build your own planet with the map editor.
- Take into account realistic facets of combat include reinforcements arriving according to an Order-of-Battle (which may be misleading due to poor intelligence), via a temporal gate or port facility.
- Indirect fire weapons (artillery) targeted by spotter units discourage fixed defenses. No more turtle-style play!
- Lead your units to greater experience, toughness and morale rating, visibly changing through 4 stages: Green, Veteran, Crack & Elite. Your hard work follows you as you can carry forward these units to future missions as a trusted member of your team.
- "Advanced" units acquire heavier weapons or equivalent combat advantages.
- Success in battle is achieved through maneuver rather than larger quantities of units. This makes it more important for players to achieve favorable match-ups, rather than just waiting for overwhelming numerical superiority.
- Take on realistic tactical challenges (planning convoys, arranging convoy intercepts, delaying actions) where outright annihilation is not possible with the force provided, and victory is measured in terms of delay or other inconvenience inflicted on the enemy.
- Use your light and heavy infantry, direct and indirect fire units, engineer and sapper vehicles, plus ground attack fighters and logistical airborne re-supply transports with multiple team identities.
As a player you can expect:
- Challenging game play where you need to assess your strengths and probe your enemy's. You must hit him where he is the weakest, but don't sit and wait for the counter-punch! Maneuver warfare is the key!
- Immerse yourself in an intriguing storyline with many unexpected twists, taking place in a highly developed game universe.
- When the campaign is complete, and after some well deserved drinks to swap sea stories, you and your group of battle-hardened veterans may proceed to further combat against other experienced groups in multi-player (up to 8 players) games via a LAN or the Internet (GameSpy). But don't try it without bringing along the advanced capabilities of your campaign tested comrades!
- You get to try before you buy with our free Demos.
- Easy to enjoy minimum specs - Win95, 98, Me, 2000, XP, 128 MB of RAM, 25 MB min. of free space (depending on the type of installation you choose), 4x DVD/CD ROM drive or faster, DirectX 8 or higher, with GameSpy handling multi-player on-line play.
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